Posts by The Frontier

This is an archived version of FeralFront. While you can surf through all the content that was ever created on FeralFront, no new content can be created.
If you'd like some free FeralFront memorabilia to look back on fondly, see this thread from Dynamo (if this message is still here, we still have memorabilia): https://feralfront.com/thread/2669184-free-feralfront-memorabilia/.

    the guide to the frontier
    the friendly, stargazing pro-clan of the mountains

    _______________________________________________________________________________________


    TERRITORY ▪

    the frontier has a mystifying territory, made of mountains that seem to touch the sky itself and of lush forests. fog encompasses their territory, creating the mysterious vibe and often causing wanderers to get lost. there are thin paths winding through the forest and mountains to the camp, only noticeable to those who know where to look.
    the heart of the clan rests on a flat plain at the base of the largest mountain. an abandoned village sits on the side of the mountain made of small wooden cabins that each member can claim and call their own. grass and weeds shoot through the cracks of the rock, creating a softer, more lush home. the cabins are mostly arranged according to rank - the leader's cabin rests close to the top of the mountain, with the deputy below (and so on). nearby those cabins is a large, unoccupied cabin that is used as the clan's library. you can find lots of books donated from the frontier's members that are free to be borrowed. as there is no librarian, it is trusted that your character will return any book borrowed. your character is also free to donate any books.

    occasionally, you will find long bridges stretching from the side of one cliff to the next, but it is recommended not to climb across them. they are extremely shaky, and tethered by ropes. a waterfall lies on the east end of the territory, coming from a large cave where the back way of camp is. it comes from a small pool inside, where it is assumed, there are underground rivers throughout the mountains. rivers branch from this waterfall, leading to several small ponds. members can go there to cool off or take a drink. a few species of large fish can be found in these waters, but fishing is not a taught skill here in the frontier. a moss-covered statue is implanted someplace in the territory, 10 feet tall, and broken in some places. it appears of a man sitting with his legs crossed and resting his hands on his lap.
    at the top of the mountain lies the ruins of a greek temple, where most religious members go to pray to the sky gods. at night, the northern lights shine above the temple, making this spot a favorite especially among young children.


    RANKS ▪

    directors (hp) members who have proven themselves capable of holding leaderly positions and guiding the clan.

    administrator - the ultimate leader of the clan.

    royalguard, played by spacexual

    commissioner - the deputy of the clan; next in line to be administrator.

    fauna, played by yosemite


    sky council
    (hp) trusted members of the clan who have earned the responsibility of controlling a field of frontier politics

    physicists - specialize in the clan's threats and focuses on keeping the clan strong and safe.

    none

    mediators - specialize in the clan's foreign relations and focuses on keeping alliances strong.

    none

    astronomers - specialize in staying educated on the clan's status and hosts events.

    none


    corporals (s/hp) members of the clan who have shown strong potential and have earned some authority over official clan business

    astronauts (hp) - work for mediators, lieutenants, and astronomers and helps out with their duties. may also double as spies depending on circumstance. major stepping stone to higher ranks.

    rose quartz, played by Vanilla  

    doctors (hp) - specialize in healing and are recognized as the head healers of the clan. anyone who holds this rank has still has the ability to hold another ranking, as well.

    none

    stargazers (shp) - a stepping stone to higher ranks. these members have shown clear interest in helping the clan and help work for/with high positions.

    *sylvia, played by Nebu Ra

    *auroralights played by Decaying


    citizens (non-hp) members who do not hold high positions

    officers - the bulk of the clan. the default rank for any adult member. these members are at least 12 months old.

    healers - any members that are medically inclined have the ability to call themselves a healer. they may help out anytime there is a medical emergency, but in the end must step out of the way of doctors. any member with this rank may hold another rank, as well.

    apprentices - members that are in training to be able to fight and are too young to be considered a citizen yet. these members are between the ages of 6 and 12 months.

    children - members who are under the age of 6 months.

    *=on probation


    titles ▪
    pilot members who have outgoing, noticeable activity. can also be given to a member who has been welcoming and warm to new members. show great potential and represent the clan.
    regiment promising warriors and protectors of the clan. have proven themselves in battle and warfare. they serve the clan well on the battlefield. worthy members of respect and show great potential.
    patriot members who have proven their loyalty over and over again. promising members and fiercely loyal. can also be handed to members who have been in the clan for a long time and have earned appreciation by their clanmates
    herbalist a title given to those who show interest in herbs and remedies. on the track to becoming healers of the clan, and good candidates for the rank.
    wings given to the younger generations of the clan or new members who show potential.


    politics ▪

    the frontier is a strong pro clan

    allies: stormclan, hawkclan, the district, the rift

    neutrals: anyone else

    enemies: bloodclan, the exiles
    wars, raids, and tormenting other clans is not permitted unless permission is given from the leader. you do not, however, have to get permission to take gifts, visit, or check up on allies.


    religion and traditions ▪

    the frontier has no set religion. any member is free to believe in whatever they wish.


    the frontier is a clan of astronomers and they often will hold events surrounding space. they study the stars and encourage the teachings of space and constellations. more traditions are to be decided surrounding this idea.


    important links ▪

    most recent meeting

    mass adoption + high position try outs

    chat/plot thread

    ambassador program guide + sign ups

    BEGINNING OF CLANWIDE PLOT


    history ▪

    HERE


    The guide content is credited to Neo/Nightlights, Copper, Oncey, Mangola, Murkrow, duke, fintaco !, ::HECATE::, Hello, you are awesome, and skylar !?.

    Guide was revamped by Grey. and assisted by temorary , later to be modified by temorary . History is credited fully to the names directly above for the original guide content and IDIO SYNIMOUS.

    HIGH POSITIONS AND THEIR DUTIES


    DIRECTORS high position
    Host meetings
    Promote/demote/exile members
    Request/accept/deny alliance requests
    Host and create any events, parties, and trainings
    Accept/decline invitations
    Launch raids and declare war
    etc
    ANYTHING YOU CAN THINK OF, THEY CAN DO - BOSS OF THE GROUP


    COMMISSIONER high position
    Suggest members to promote, demote, or exile
    Accept or decline invitations
    Accept or decline ally requests
    Host any events or training sessions
    Suggest and give input on ideas
    Host weekly tasks/events

    Expected to gather in HP meetings
    Step up as leader temporarily if the leader goes missing


    SKY COUNCIL not a rank, but a group of ranks working together (physicists, mediators, astronomers, and valedictorians)
    Suggest members to promote, demote, or exile

    Accept or decline invitations
    Give suggestions and input, like commissioners
    Expected to gather in HP meetings
    Host weekly tasks/events


    PHYSICISTS high position

    Lead raids and battles WITH LEADER'S PERMISSION

    Expected to host training sessions often
    Everything that all Sky Council members can do


    MEDIATORS high position
    Expected to give suggestions regarding political stances
    Expected to gift and check allies regularly

    Expected to host ally events often
    Everything that all Sky Council members can do


    ASTRONOMERS high position
    Expected to give suggestions to help improve the group

    Expected to host events and weekly tasks often

    May spy on enemies and assign astronauts to spy without leader's permission

    Everything that all Sky Council members can do


    VALEDICTORIANS high position

    Expected to focus on a major and learn from the Sky Council members

    Everything that all Sky Council members can do


    ASTRONAUTS high position

    Expected to help the Sky Council especially

    Accept or decline invitations

    Expected to host events, weekly tasks, and training sessions

    May be assigned by astronomers/deputy/leader to spy

    Expected to contribute suggestions about political stances, members, and/or the group itself

    Expected to gather in HP meetings


    DOCTOR high position, may hold another rank as well
    Host herbal trainings
    Create Clanwide check ups
    Expected to keep the Clan healthy
    Suggest potential co-Doctors
    Give suggestions and give input

    Accept or decline invitations

    Encouraged to gather in HP meetings


    STARGAZERS semi high position
    Help the entire group and the higher ranks

    Accept or decline invitations


    Need one of these high positions in a thread? Fill out the form below!

    Code
    1. [b]Link to thread:[/b]
    2. [b]Rank(s) needed:[/b]
    3. [b]Reason needed:[/b]

    //Huh. I don't seem to have Thunderclan under 'allies' in the guide, though I could have sworn we were?? Edit;; cRAP I POSTED WITH THE WRONG ACCOUNT SORRY


    Ringo approached the group with a smile before the leopard spoke, hoping to ease her obvious tension. He nodded to Umbrae and Domino, then looked back to the visitor as she began to speak. Of course, he could only make out few words, though he did realize quickly that these gifts came from Thunderclan.

    2014 guide

    august 2016 guide

    october 2016 guide

    current guide

    The guide content is credited to Neo/Nightlights, Copper, Oncey, Mangola, Murkrow, duke, fintaco !, ::HECATE::, Hello, you are awesome, and skylar !?.

    Guide was revamped by Grey. and assisted by temorary , later to be modified by temorary . History is credited fully to the names directly above for the original guide content and IDIO SYNIMOUS.


    The clan was founded in 2011 by Swastika, although at the time was merely a loner group called The Free Ones, made up of forced, imprisoned she-cats and their kits who had escaped from the Elite.


    Skyclan was originally a smaller clan, led by Sparrowstar. Sparrowstar relieved herself of the leadership and became Sparrowheart. Brimstone became leader alongside of Scallion, becoming Brimstar and Scallionstar.


    The new leaders were searching for land and set foot onto The Free Ones' land. The two groups agreed to merge and they kept the name Skyclan. Brimstar and Scallionstar remained leaders, while Swastika and Kumara became deputies underneath them. This was to be a new and great era of Skyclan, until Scallionstar and Kumara disappeared for moons. When he returned, Scallionstar sported a new religion: the Dark Forest.


    Alongside of Scallionstar, becoming his deputy and replacing Kumara, was Temporaldance, a Dark Forest believing loner who had tagged along with the leader when he ventured back to his clan. The two different religions sparked up tension in the clan. Many Skyclanners remained with their Starclan beliefs and resented Scallionstar and his deputy.


    Scallionstar was soon killed by a pair of bloodthirsty loners, devastating the few friends he had in the clan. Soon after the death of Scallionstar, Naomi, one of Skyclan's medicine cats, was possessed by a Dark Forester and left the clan with no trace whatsoever. Temporaldance soon took the leading spot alongside of Brimstar with the new name of Temporalstar.


    Swastika had been no where to be seen in the last few moons, and was demoted--hasn't been seen still to present day. Shadow, a mute Skyclanner with a crow by the name of Cho-Chang with a big mouth as a close companion, became Brimstar's deputy, while Kumara returned and Temporalstar granted him another chance at the job of becoming a deputy.


    Skyclan then became one of the clans plagued with the overtake of Anti-Clan ruling. After Temporalstar and Brimstar mysteriously disappeared, Tarnishedgold and his followers showed up on Skyclan's turf. Tarnishedgold took over, taking the name Tarnishednight, and he promoted Staccatonote, Temporalstar's sister, and Azuresky as his deputies. This only lasted a moon or two, until the two leaders returned and chased the three and their followers out of Skyclan for good and returned the clan's Pro-clan status.


    Temporalstar soon learned that old habits die hard as Kumara disappeared once again, forcing the tom to terminate his duty as deputy. Along with his new name, Temporalstar (now Smokestar) promoted Astralring, a former Shadowclanner and the mate of his co-leader, Brimstar, as his deputy.


    Along with the name change and promotion, Brimstar and Smokestar decided to add a new rank to help assist the deputies with their duties: the legates. Toothpaw and Northernpaw were promoted as the first two legates of Skyclan.


    Verde, an ex-leader of Riverclan due to takeover, and her snake followers came to Skyclan demanding of the clan's full cooperation. Brimstar and Smokestar did allow the snake to become another leader of Skyclan, promoting her own snakes as fellow deputies as well.


    Soon, though, the SkyClan cats ended Verde's reign and she and her snakes were no longer in power or in the clan. Astralring was demoted for inactivity, and Toothache became Smokestar's new deputy. Zephyrpaw became a new legate along with the present legate, Northernvoyage.


    A wild fire ravaged Skyclan's territory and killed Temporalstar. Skyclan took refuge in Windclan's territory along with Riverclan, whose territory was flooded at the time. When Skyclan returned, Onering led them to a cave in a mountain, near their former camp, now uninhabitable. Onering, Fieldchaser, Northernvoyage, Astercloud, and Anarchykit had explored the caves earlier. Brimstar decided that Skyclan would live in the caves.


    A burst of activity came soon after the cats moved into their new home in the cave system. Onering became Onestar from being a warrior, leading Skyclan alongside Brimstar. Shadow was demoted to warden, while Toothache was demoted to warrior, both from the position of deputy. Chillygaze, like Shadow, was given another chance and remained a warden. Finalfantasy and Northernvoyage were both promoted from warden to deputy. Finalfantasy was soon demoted back to warden and Kinkedbeauty became Northenvoyage's co-deputy.


    A warrior named Danicalifornia attempted to take over. She demoted Onestar and Kinkedbeauty to warden and added a new rank: guards. The attempt was unsuccessful and Onestar exiled her, repromoted Kinkedbeauty, and destroyed the rank of guard.


    The next few moons passed in relative peace. Northernvoyage stepped up as a co-leader beside Onestar. Leafblaze took her place as deputy, though she later went missing. Cloudpaw and Tearcresent were promoted to warden. Peace can't last forever and this was simply the calm before the storm. Darkclan, led by Lancelot, felt thirsty for more power. They stuck Onestar and Northernstar in maze and declared themselves Skyclan's rulers. Not too happy, the Skyclanners planned and carried out a rebellion, but before it was finalized, the Darkclanners retreated at the orders of Lancelot - out of laziness, apparently.


    An avalanche destroyed the clan's home and Fadingdaylight led them to a new territory. They were unfortunately not able to stay there long: tragedy struck in the form of a fire, which completely demolished the camp. Skyclan would once again have to find a new home. They found two options: a crashed monster or an amazing paradise, discovered by Kinkedbeauty, up in some trees. They chose the trees and moved to their new territory. During that time of chaos, Dawnguard was promoted to deputy alongside Kinkedbeauty.


    Peace does not last long, however, and Skyclan was thrown into turmoil. After receiving a message from her patron goddess and her ancestors, Kinkedbeauty took up leadership, receiving her nine lives and new name. All of the high positions were demoted and changes were made to - the caste system was abolished, along with a few ranks, and the territory was changed. Snowstar was promoted to co-leader.


    After a bit of time, Snowstar was demoted back down, and Kinkedstar changed her name to Mosmordre. Although the leader has anti-clan connections and proclivities, she kept Skyclan as a pro-clan and fostered bonds between Windclan and Hawkclan, along with a few other pro or neutral groups. The hp ranks were modified to fit with a royal theme: leader became monarch, deputy became heir, diplomats/wardens became bluebloods, medicine cat became doctor, and the semi-hp rank of knight was introduced.


    Moons later, Morsmordre left the clan, leaving leadership in the hands of her general, Octavianaugustus. He cemented alliances with SunClan and entered an agreement of neutrality with Bloodclan. Under him, Skyclan became a neutral-clan. He promoted Sunday to heir and again modified the ranks, this time to an Ancient Roman theme.


    A stranger visited the clan and warned them of poachers that were hunting larger animals. The warning proved to be a good one, for not long after the poachers made their appearance. Skyclan fought them tooth and claw, and although their were a few casualties, most of the members escaped unharmed. Around this time, Sunday went inactive and was demoted, promoting Melody, a legionnaire, to senator, or deputy. Vaako was promoted to general. The poachers, however, found themselves sporting numerous animal given injuries. Upset, they go revenge in the form of a fire. The hotel was burned down, forcing Skyclan to move once again. Moving to the mall, they waited there, living like any clan would when trying to avoid admitting defeat. Returning the clan to their old positions of wardens, event planners, master-at-arms, deputies, and leaders, he also added his own new rank -- vice-leader -- and rewarded the deputy, Melody, and his general, Vaako, by promoting them both to vice-leader.


    Days after, Octavian stepped down, and the era of Vaako and Melody began. During this time, the vice-leader rank was obliterated. The co-leaders saw no use for it. When the territory was fully destroyed by dynamite, Melody lead the move to their new territory, an underground city on a plateau near a river valley. These days were rough as they adjusted.


    Since Melody and Vaako thought that the Doctor team was too inactive, they destroyed it, making herbal knowledge free for everyone. They replaced doctors with a Scientist, who is the herbal master. Windclan went into rebellion, so Vaako went to Windclan to stop whatever was going on there, or at least try to help. At this time, Harmoniousmusings got herself a co-worker in the deputy position -- Reconteemo.


    A month later, in October, spirits and other odd things happened, including one to Melody herself. Dreams. And these dreams were of past cats, who were now gods and goddesses. They called themselves the Asomnoi. Melody found out that she was a goddess, Hemera, and then converted the clan to the Asomnoian religion of her father's heaven, as well as her aunt's.


    During the first few days, event planners were abolished and then replaced by Gatekeepers, a stepping-stone semi-hp which guarded camp. The wardens got a bigger burden, but more members as one was promoted from event planner and one warden was promoted within the rank to Head Warden, namely Dahlia. This helped her chances at promotion to deputy, though this was all hidden.


    Not long after this, Melody died, and Harmoniousmusings took her place as co-leader alongside Vaako. Dahlia became deputy under her, with Amira stepping to to the head warden position. The clan's name was changed to The Penumbra, with additions and name changes to the ranks.


    It wasn't long, however, before Vaako was captured by Bloodclan, which he eventually joined, leaving Harmony in charge. Under her reign, both deputies were demoted and replaced by Portland and Icarus, and a new cave system opened up within the city. After a time, Harmony tired of leadership had passed the role on to Icarus after the demotion of Portland.


    Within a few days of making leader, Icarus died without leaving a mayor/deputy. He came back within the same day, however, and seeing his mistake, quickly went on to make a variety of promotions and changes, the biggest being promoting Soulblood and Papercities to the position of deputy, which was now called Luminares. A couple other ranks had name changes, and the Preist-Preistess rank became a medical-teaching position called the Sawsbones, with Fairykit as the first. Tearcrescent was made General, and the three positions (wardens, The B Team, and Envoys) became a smaller group within the clan to handle the political and battle dealings. This group was known as the Triad.


    After multiple Bloodclan raids and a haunting of the city, there were some major changes made, changing the ranks. Leader became Aviamore, deputy became Gammon, general remained the same, the Sawsbones became Crow, the Wardens, Envoys, and the B Team became the Crushers, Fawneys, and Deadlurkers. The clan's way of living also changed rather drastically, becoming rather reminiscent of a Victorian steampunk city, with mechanics becoming a large part of life. This was also when the introduction of jobs came into play, along with the monetary system. Currency was small red squares of fabric called Tatters, specially marked to avoid counterfeits. In general, the lifestyle was rather different.


    Time passed; the Penumbra changed to become a Greek themed clan, with Icarus staying on as Emperor and Vella staying on as Heir. A new position was added, the position of Oracle; their duty was to teach medics about medicine and maintain good relations with the afterlife to avoid another haunting of the city, the first ever Oracle being a femme named Doublerainbow. A short time later, the clan went on to remember their origins, returning to the name Skyclan.


    Following the change back to the name Skyclan, Icarus renamed to ranks and gave the clan a new religion and rank structure - after the angel hierarchy. Leaders as Seraphim, deputies as Cheribum, assistant deputies as Throne, head medics as Dominion, medic apprentices as Virtues, and also had Powers and Principalities.


    Then the Living Legends came to Skyclan, who were pitted against The Dominion, their former allies turning into one of their worst enemies as the territory was poisoned and destroyed.


    However, despite all that, Icarus lead Skyclan back to its glory and ruled until he was demoted by the Star Council, later dying afterwards. Having promoted Onyx to co-leader before his demotion, Onyx took up the role as sole leader.


    Most ranks within Skyclan remained empty, the only occupied high positions at the time being Onyx as Seraphim, Lavi as Power, and Pulsingpaw, Winterdoomsday and Diablerie as Principalities. However, most either left, fell inactive or passed on - leaving the ranks empty once again.


    Skyclan had long periods of peace, before once again their peace being disturbed and the clan was suddenly raided by Shadowclan then attacked by The Skulls. Roughly between this time, Yato was promoted to Dominion due to the clan's need for a healer.


    As time passed, Onyx was being seen less and less, Yato deciding to take action and eventually taking over as leader. But there came a twist, Yato's first action as leader bringing in a co-leader to work beside him, Neoptolemus. There was at first huge alarm, Neo having been a part of Scarclan (previously known as The Dominion) and suddenly becoming leader despite no one in Skyclan having heard of him before.


    As his first act of leader, Yato promoted Skyclanners and demoted the inactive high positions, also changing the Dominion rank to the Throne of Healing. The five promoted were Luca to Cherubim, and Snaketongue, Umbrae, Lily and Superhero as Powers. The Throne rank was also split into three - War, Peace and Healing. As things continued, Neo also announced the introduction to Skyclan Titles.


    Though the chances were subtle, as things continued Yato slowly became to be awakened with his true persona of insanity. Some blamed Neo having suddenly appeared, potentially being a bad influence. And others grew afraid of him.


    It was a month later Skyclan's Throne of War, Umbrae, had disturbed and accidentally raided Shadowclan. The clan declared open season and Neoptolemus tried to settle things peacefully, but to their misfortune Shadowclan persisted their attacks. Alongside that, a train had crashed causing surviving humans to camp out in Skyclan's territory.


    Neo and Luca had announced for Skyclanners to steer clear from these humans in hope to settle things peacefully, judging it was 'Skyclan's way' to deal with things. However, things made a turn for the worst as humans begun killing prey and infecting them with a disease. The disease was horrific, spread through bites and causing fever-like symptoms along with rabid ones.


    Luca was the first to be infected, immediately infecting Neo. The illness spread like a plague and soon Serendibite and other keen herbalists rushed out to try and find cures.


    Luca and Neo found themselves in a fight, battle to the point Neo crushed Luca's bones. After being cured, Luca died shortly after from his injuries and to Neo's despair - although Luca had revived as quickly as he'd died - realised what a lie peace was. He saw that peace was not something God wanted them to do, and realised that Skyclan had to grow ruthless to please God.


    In the next meeting he declared Skyclan pro-clan, unknowingly leading Skyclan to become a clan of fanatics where they were anti-clan in the eyes of others, but pro in the eyes of their own. They themselves had become the demons they claimed to extinguish.


    After a while with Shadowclan still at their necks, Yato vanished and Neoptolemus quietly set out to search for his fellow co-leader. Days later Yato returned to leave gifts and declared in a note that he was stepping down. When Neo returned from his search, then began the male's sole leadership.</span></p>


    Things went smoothly from then on, things were sorted out with ShadowClan and SkyClan had entered a small period of peace. Soon though, Neo too went missing and Luca was forced to take over.


    As Luca took over, he promoted Fadingdaylight to deputy. SkyClan’s period of peace ended soon after Luca took over, with an old terrorist by the name of Marcus Rendell harassing the clan. He destroyed their territory, forcing the clan to move to a mountain range. They settled peacefully, having gotten rid of Marcus during the treacherous move upwards. However, it didn't last long. ShadowClan was still causing problems, and they weren't going to stop soon.


    Thankfully, Luca managed to work out an agreement with Radioactiveplague, the ShadowClan leader. The two Clans entered a truce, and SkyClan was left in peace once again. One big change he had made alongside this truce was freeing SkyClan from their fanatical anti-Clan ways.


    Many weeks later, ShadowClan was beginning to cause problems again, with their allies, but SkyClan had gotten tied in. Amid the chaos, Luca mysteriously went missing, leaving nothing but blood behind.


    This paved the way for his expectant heir Fadingdaylight. She had been in SkyClan for years, and now it was her turn to experience leadership. She took the reigns without hesitance, and StarClan granted her nine lives, giving her the new name of Fadingstar.


    Fadingstar made many needed changes to the Clan. She cleaned up their alliances, abolished the celebrated religion, and changed up the ranks. The new leader was not wasting her time. For the first few weeks, Fadingstar's leadership ran smoothly and calmly. SkyClan was beginning to peacefully flourish. They notably had some drama with ShadowClan, though. There were two kids in SkyClan, the offspring of a ShadowClan warrior and a SkyClan warrior. ShadowClan wanted peace because of this, but Fadingstar was untrusting. Many tried to uphold a truce, but no direct answer was ever given. Aside from this, things were placid.


    Good things never last long, and soon things went slightly downhill. Fadingstar was not satisfied with how things were turning out, so she demoted everyone from their ranks, giving SkyClan a completely blank slate. A few of the members were upset at the mass demotion, and they eventually left. Fadingstar was not wavered. She also abolished the political system, no longer labeling other Clans as allies or enemies. SkyClan was going to be as independent as they were destined to be.


    After the downtime, things began to pick up again. Many new animals joined the Clan and the overall activity began to pick up yet again. A surprise hunting trip on their territory put SkyClan on the run from humans, putting many of them and danger and injuring some. Unfortunately, intrepid Fadingstar died soon after due to injuries from the event, and SkyClan was left without a leader.


    The sky gods decided to step in and chose Superhero, a young tom, to take over leadership of SkyClan. The Clan was eager to have a leader again and accepted him as leader. Superhero immediately put new changes into place, including new allies and the idea that SkyClan was going to help anyone in need, whether an ally or not. A fire destroyed their old camp, forcing them to roam the forest for a while. The sky gods, once again, helped Skyclan, leading them to their new sanctuary by a large pillar of clouds.


    Eventually, the clan started to fade, many members having vanished all at once. Even Superhero vanished, leaving a letter explaining his reason for absence. Skyclan, once again, was left without a leader. The sky gods were silent this time, forcing the young tabby known as Ringo to step up. He made various changes, including a change in the ranking system to more royal titles. Soon after, he was attacked by a clanmate named Silver and lost his ability to fly and hear. The period that followed was quiet and peaceful, with little action. However, the leader's inactivity grew, until he vanished without warning.


    Royalguard, the deputy at the time, steps up in Ringo's place. He immediately began to push for more activity to keep the Clan alive, starting up a new mass adoption and HP tryout. He brings in an ambassador system and HP meetings, as well as tries to enforce more events in hopes of having a more active stance on Clan relations again. He decides to abolish the religion and turns the Clan into astronomers. He removes the healer rank as a high position and instead makes it a title that any member may hold, as well as creates the doctor rank which is a high position ranking for anyone who has proven to be medical leaders. Anyone who holds either ranking has the ability to hold other ranks as well. As it continues, several ranks are changed and SkyClan officially changes their name to The Frontier.


    As winter approached, it began to rapidly grow colder. It also began to snow and it continued for several days, slowly turning into a blizzard for weeks on end. The Covenant, formely known as StormClan, had offered shelter away from their blizzard, as their territory was very close to The Frontier's own mountains. Eventually, after some talking, Fernando, the leader of The Covenant at the time, and Royalguard had decided it would be in their best interests to merge their Clans into one, as their beliefs were very close and to help better both of their Clans in the long-run. Together, they became The Frontier, a Clan of exploration and learning, and extended their territory to include both of their territories.


    Fernando decided to step down soon after the merge, saying he wishes to travel again, leaving Royalguard as the only leader again. Royalguard leads the Clan for a little over a month before he, too, says he wishes to step down. He promotes Blazeheart, former leader of StormClan, to leader and formally steps down.

    ambassadors are members who help handle foreign relations by visiting allies frequently and giving them gift baskets. this helps skyclan be known as an active ally and keeps the relationship between the two groups strong. ambassadors are expected to visit their assigned clan at least once every week. if an ambassador falls inactive and fails to visit their assigned group for more than two weeks, they will be removed. however, if they ask to be added back up again, they will be. there can be no more than two ambassadors per group. if anyone wants to set up a thing where they visit a group one week and then the other visits it the next, that's totally acceptable. a character cannot be an ambassador to more than two groups at once. link every visit to this thread or else i'll probably end up thinking that you've fallen inactive as an ambassador. if you want to be an ambassador for a group that's considered a neutral, please ask first!


    ALLIES

    stormclan ambassadors: hiyori

    last visit: Wildfire [Open; Skyclan ambassador]


    hawkclan ambassadors: royalguard & rose quartz

    last visit: LOOKING FOR THE GOLDEN LIGHT (open, skyclan)


    the district ambassadors: royalguard

    last visit: THE DAYS THAT MELT AWAY (open, skyclan)


    the rift: archipelagoisland & rose quartz

    last visit: another day, another dolla || SKYCLAN AMBASSADOR


    NEUTRALS (won't be added unless specifically asked for)

    none currently


    FORM TO SIGN UP

    Code
    1. [b]Character name:[/b]
    2. [b]Group wanted:[/b]

    Star

    i edited the guide and added some stuff to help it fit more with what the two clans would be like together

    i might change the graphic at the top if you think another one would be better fitting

    the html code is below

    feel free to talk about the changes with me/add your own stuff/whatever!

    (also lemme know if you want the account's password and i'll pm you on discord :0)

    ezgif_1_ff125058df_by_the_dirk_side-dbumhd2.gif

    THE FRONTIER

    TERRITORY. adding later.


    RANKS. there are four groups of ranks in the frontier, three of them being filled with (semi) high positioning ranks. keep in mind that any member is allowed to hold ally events and parties, however need permission from the leader to torment/attack other clans. also be sure to check out this thread.


    DIRECTORS (high positions)

    directors are the members who have proven themselves capable of holding a leaderly position and guiding the clan.

    ADMINISTRATOR - the ultimate leader of the clan. - royalguard, played by spacexual

    COMMISSIONER - the deputy of the clan; next in line to be administrator. - fauna, played by YOSEMITE


    SKY COUNCIL (high positions)

    trusted members of the clan who have earned the responsibility of majoring a specific field of the clan's politics

    PHYSICISTS - specialize in the clan's threats and focuses on keeping the clan strong and safe. -

    MEDIATORS - specialize in the clan's foreign relations and focuses on keeping alliances strong. -

    ASTRONOMERS - specialize in staying educated on the clan's status and hosts events. -

    VALEDICTORIANS - learning from one of the sky council majors (physicists, mediators, or astronomers) and in line to be promoted to that major. -


    CORPORALS (semi/high positions)

    members of the clan who have shown strong potential and have earned some authority over official clan business

    ASTRONAUTS (hp) - work for mediators, lieutenants, and astronomers and helps out with their duties. may also double as spies depending on circumstance. major stepping stone to higher ranks. -

    DOCTORS (hp) - specialize in healing and are recognized as the head healers of the clan. anyone who holds this rank has still has the ability to hold another ranking, as well. -

    STARGAZERS (shp) - a stepping stone to higher ranks. these members have shown clear interest in helping the clan and help work for/with high positions. -


    CITIZENS (non high positions)

    members who do not hold high positions

    OFFICERS - the bulk of the clan. the default rank for regular adult members. these members are at least 12 months old.

    MAGES - these are members who have at least one power and/or have decided to pursue the studies of magic. these members are at least 12 months old.

    HEALERS - any members that are medically inclined have the ability to call themselves a healer. they may help out anytime there is a medical emergency, but in the end must step out of the way of doctors. any member with this rank may hold another rank, as well.

    SCHOLARS - members that are in training and are too young to be considered a citizen yet. they are encouraged to show up to any lessons that are hosted. these members are between the ages of 6 and 12 months.

    MINORS - members who are under the age of 6 months.

    EXCHANGE STUDENTS - these are members who temporarily come here from another clan to learn more from the frontier. these members are generally apprentices and often have dual-alliances with the frontier afterwards.


    TITLES. these are labels given out to members who have succeeded more than a regular member. these do not give members any special privilege, but they are something to hold with pride. accolades are given out to members who hold (a) title(s).

    PILOTS - members who have outgoing, noticeable activity. can also be given to a member who has been welcoming and warm to new members. show great potential and represent the clan.

    REGIMENTS - promising warriors and protectors of the clan. have proven themselves in battle and warfare. they serve the clan well on the battlefield. worthy members of respect and show great potential.

    PATRIOTS - members who have proven their loyalty over and over again. promising members and fiercely loyal. can also be handed to members who have been in the clan for a long time and have earned appreciation by their clanmates.

    HERBALISTS - members who show interest in herbs and remedies. on the track to becoming doctors of the clan, and good candidates for the rank.

    ACADEMICS - members who are dedicated in their studies and the teachings of others.

    WINGS - younger members of the clan or new members who show potential.


    RELIGION AND TRADITIONS. the frontier has no set religion. any member is free to believe in whatever they wish.

    they are a clan of astronomers and magicians and they often will hold events surrounding space and magic. they study the stars and encourage the teachings of space and magic.

    there are weekly themes based on majors in the clan to encourage events. (NOTE TO SELF - MAKE THREAD EXPLAINING THE MAJORS TAUGHT)

    when a member dies, they are buried around the top of the mountain, near the ruins, to be closer to the sky. adding plants around this area is encouraged to create a nice garden for the passed members to help nourish.

    when a party is held for specific member(s), glitter is thrown on those member(s) to give them a sparkling appearance.

    when a member becomes a scholar, they may choose whether they wish to study space, magic, or both. once they decide, they are given books according to their studies.

    when a member becomes an officer, they are given a personal telescope to place into their cabin.

    when a member becomes a mage, they are given an amulet or potion ?? ? maybe ?? ?


    POLITICS. the frontier is a friendly pro-clan that is open to being allies with most any clan, so long as they are not a threat.

    allies - the covenant, hawkclan, the district, the rift, the blackheart rogues, the thunderlands, to be edited

    neutrals - any clan that is not listed as an ally/enemy

    enemies - bloodclan, the exiles

    wars, raids, and tormenting other clans is not permitted unless permission is given from the leader. you do not, however, have to get permission to take gifts, and visit other clans.


    IMPORTANT LINKS. check here for any links that point to important info/threads.

    most recent meeting

    mass adopts + hp tryouts

    chat/plot thread

    high positions and their duties

    ambassador guide + sign ups

    explanation of the clan's majors

    beginning of clanwide plot

    text


    HISTORY. you can find the frontier's history here (needs to be updated soon).


    credits down here

    ezgif_1_ff125058df_by_the_dirk_side-dbumhd2.gif

    THE FRONTIER

    TERRITORY. after being struck by an intense blizzard, the mountain-residing group was forced to travel away from their old camp until they could find shelter. during their travels, they ended up discovering another village in a lower part of their large territory and took camp there. the territory is lush with forests. fog shelters the territory, the heaviest being at the top of the mountains and least being at the meadows. those who are unfamiliar with the territory often get lost when attempting to climb the mountains, the fog only getting worse the higher they go, clearing up at the very top. this gives the mountain-dwelling clan a very mysterious, almost frightening look.


    THE TERRITORY OVERVIEW

    picture references - 1 , 2 , 3

    the territory is mostly based around a very large mountain range, as they recently had been residing at the very top of the mountains, but had to travel downwards to get away from an intense blizzard. their old camp and territory is still a part of their territory, however it is now where the territory ends on the mountains. at the top of the mountain there are old ruins where members may go to hold ceremonies, pray, and/or view the sky (a great spot for watching aurora borealis). their camp is based around/inside a large, abandoned castle, where most of the events take place and the leader lives. many cabins for the members to live in are scattered throughout all of the territory, from the top of the mountain to the meadows below. there is a ruins at the top of the mountain and it is a great spot for viewing the sky. forests cover the mountains and four lakes connected by rivers are around the territory, near the castle. their territory extends to the farthest lake in the meadow, which is also the largest lake. the meadow is at the bottom of the mountain, filled with many flowers and where most of the cabins are found. a fog covers the territory, causing many creatures to get lost within it. it is heavy within the mountains, getting worse the higher in the mountains, only clearing once you've reached the top.


    OUTSIDE THE CASTLE

    picture references - 1 , 2 , 3

    the camp is based around and inside a large, abandoned castle. the castle itself is a bit hard to climb to, however there are ramps carved out of the rock to aid members with travelling up/down. attempting to climb the edges is not recommended and dangerous. to the left of the top of the stairs there is a steep downward drop to a flatter part of the territory below that has a river running through it. climbing down it safely is possible, however discouraged as the drop could result in broken bones or death. there are several cabins scattered about near the camp that members may choose to live in. the leader(s) live in the castle. deputy(ies) may choose whether or not they wish to live in a cabin or in the castle.


    INSIDE THE CASTLE

    tour of the castle (the appearance is not the exact same, however the rooms are still laid out the same)

    when you enter the castle, you will be greeted with a nicely decorated hallway. upon the walls of every hallway there are books free to borrow for the members of the clan - this is the clan's library. members are free to donate and/or borrow books as they please. they're expected not to steal books. there are many rooms you could enter and all of them are decorated nicely and quite spacious. if you were to turn to your right, you would enter the largest room within the castle. this is where meetings (and occasionally events) are held. whenever a meeting is to be held, notices are posted in advance throughout the territory so that members will know when to show up. the rooms to the left serve various purposes, several available for use as bedrooms, one used as a kitchen, and one used for members to eat. to the very left is a slightly larger than average room that holds any herbs members may need to use if someone is injured/sick near or in the camp.

    on the second floor there is a large room that seemingly takes up the entirety of the floor. this is where the majority of events and parties are held, it also doubles as a planetarium. at the end of the hallway on the second floor there are stairs that spiral steep upwards into the tallest tower of the castle. once you reach the floor you will see a large telescope connected to it as well as papers stuck to the wall for members to write their research on.

    beneath all of the castle there is are labyrinths that are used to teach mysterious magic. down here, there is often teachings of dark magic. be wary when entering these labyrinths as it is easy to get lost and/or get caught in the middle of something shady.


    THE FORESTS

    picture references - 1 , 2 , 3

    lush forests cover practically all of the territory. this is where most of the hunting will be done, as this is where the prey that are easier to catch will be found. the most commonly found prey include squirrels, voles, birds, wild goat, and chamois. animals of the cervidae family are also generally easy to find, however since they are bigger they are harder to take down and can be aggressive.


    THE RIVERS

    picture references - 1 , 2 , 3

    many rivers flow throughout the flatter parts of the territory, connecting the lakes and piercing through the forests and meadow. this is also a very nice place to hunt, as you could be fishing as well as attempting to stalk prey near the river. any animals native to the forests and lakes can be found in/near these rivers. there is a few rapid rivers, one notably being below the left of the castle's entrance. attempting to swim and/or fish through the rapid rivers is highly discouraged and it is encouraged to find other routes/ways to avoid possible injuries. many of the rivers are small and calm, so they are easy to cross and do not cause much of a problem.


    THE LAKES

    picture references - lake 1 and 2, lake 1, lake 2, lake 3 and 4, lake 3, lake 4

    four lakes lie on the flatter land around the territory, with many winding rivers connecting them. many different fresh-water fishes can be found in these waters, including fishes in the salmonidae family and various lampreys. several birds, like ducks, will be found resting around these lakes and occasionally eurasian otters, although they generally try to stray away from clan members and hunting them is avoided. other prey native to the forests will sometimes be found near them either for a drink or for a bath, but tend to be more often found in the forests or near a river. the lakes are calm and nice for swimming, although two are heavily exposed.

    the first two lakes are the closest to the castle, both being just a little bit behind it. they are also the smallest lakes found upon the territory. they are both surrounded by the lush forest life in the territory.

    the other two are the largest ones and further away from the castle, to the left of the castle's entrance. they are next to each other and the furthest left is the largest lake in the territory, spanning several miles. they are both exposed, as they are in the meadow.


    THE MEADOW

    picture references - 1 , 2 , 3

    at the bottom of the mountains, there is a large meadow filled with rivers and wild flowers. mice, birds, and rabbits are the most common prey found here. occasionally there may be cows and horses, however they are better off left alone due to their strong legs and large size. there tends to be low amounts of fog at dawn, however it quickly clears up as the sun rises.


    THE OLD CAMP

    picture references - 1 , 2 , 3

    this is where the clan used to reside before they were driven out by an intense blizzard. an abandoned village sits on the side of the mountain made of small wooden cabins that each member can claim and call their own. grass and weeds shoot through the cracks of the rock, creating a softer, more lush ground. there are many old cabins and a large, dusty cabin that was previously used as the clan's library. members may live here, however it is not recommended as it gets harshly cold in the winter and it is more isolated from the rest of the territory. generally more devoted and religious members will live here, as it is just below the ruins and is a good spot for viewing the sky and the northern lights.


    THE RUINS

    1 , 2 , 3

    at the top of the mountain lies the ruins of a greek temple. this is where most religious members go to pray. the fog clears here, making a good view for the sky above and the foggy territory below. this is a great place for viewing the northern lights and any events happening in the sky, such as an eclipse.


    RANKS. there are four groups of ranks in the frontier, three of them being filled with (semi) high positioning ranks. keep in mind that any member is allowed to hold ally events and parties, however need permission from the leader to torment/attack other clans. also be sure to check out this thread.


    DIRECTORS (high positions)

    directors are the members who have proven themselves capable of holding a leaderly position and guiding the clan.


    ADMINISTRATOR - the ultimate leader of the clan. - alduin penned by scar.


    COMMISSIONER - the deputy of the clan; next in line to be administrator. - none, played by tbd


    SKY COUNCIL (high positions)

    trusted members of the clan who have earned the responsibility of majoring a specific field of the clan's politics


    PHYSICISTS - specialize in the clan's threats and focuses on keeping the clan strong and safe. -


    MEDIATORS - specialize in the clan's foreign relations and focuses on keeping alliances strong. -


    ASTRONOMERS - specialize in staying educated on the clan's status and hosts events. -


    VALEDICTORIANS - learning from one of the sky council majors (physicists, mediators, or astronomers) and in line to be promoted to that major. -


    CORPORALS (semi/high positions)

    members of the clan who have shown strong potential and have earned some authority over official clan business


    ASTRONAUTS (hp) - work for mediators, lieutenants, and astronomers and helps out with their duties. may also double as spies depending on circumstance. major stepping stone to higher ranks. - none played by tbd


    DOCTORS (hp) - specialize in healing and are recognized as the head healers of the clan. anyone who holds this rank has still has the ability to hold another ranking, as well. -


    STARGAZERS (shp) - a stepping stone to higher ranks. these members have shown clear interest in helping the clan and help work for/with high positions. - none played by tbd


    CITIZENS (non high positions)

    members who do not hold high positions


    OFFICERS - the bulk of the clan. the default rank for regular adult members. these members are at least 12 months old.


    HEALERS - any members that are medically inclined have the ability to call themselves a healer. they may help out anytime there is a medical emergency, but in the end must step out of the way of doctors. any member with this rank may hold another rank, as well.


    SCHOLARS - members that are in training and are too young to be considered a citizen yet. they are encouraged to show up to any lessons that are hosted. these members are between the ages of 6 and 12 months.


    MINORS - members who are under the age of 6 months.


    EXCHANGE STUDENTS - these are members who temporarily come here from another clan to learn more from the frontier. these members are generally apprentices and often have dual-alliances with the frontier afterwards.


    TITLES. these are labels given out to members who have succeeded more than a regular member. these do not give members any special privilege, but they are something to hold with pride. accolades are given out to members who hold (a) title(s).


    PILOTS - members who have outgoing, noticeable activity. can also be given to a member who has been welcoming and warm to new members. show great potential and represent the clan.


    REGIMENTS - promising warriors and protectors of the clan. have proven themselves in battle and warfare. they serve the clan well on the battlefield. worthy members of respect and show great potential.


    PATRIOTS - members who have proven their loyalty over and over again. promising members and fiercely loyal. can also be handed to members who have been in the clan for a long time and have earned appreciation by their clanmates.


    HERBALISTS - members who show interest in herbs and remedies. on the track to becoming doctors of the clan, and good candidates for the rank.


    ACADEMICS - members who are dedicated in their studies and the teachings of others.


    WINGS - younger members of the clan or new members who show potential.


    RELIGION AND TRADITIONS. the frontier has no set religion. any member is free to believe in whatever they wish.

    they are a clan of astronomers and magicians and they often will hold events surrounding exploring the unknown and learning. they teach specific subjects and majors, and their most encouraged subjects include learning about space and/or magic, however they are not required to learn these things.


    there are weekly themes to encourage events and open threads.


    when a member dies, they are buried around the top of the mountain, near the ruins, to be closer to the sky. adding plants around this area is encouraged to create a nice garden for the passed members to help nourish.

    when a party is held for specific member(s), glitter is thrown on those member(s) to give them a sparkling appearance.

    when a member becomes a scholar, they may choose whether they wish to study a major. once they decide, they are given books according to their studies.


    when a scholar becomes an officer, they receive gifts based on their major(s) to celebrate their hard work. they all automatically receive a journal, regardless of major. (nice gift ideas could include potions, art kits, telescopes, etc.)


    POLITICS. the frontier is a friendly pro-clan that is open to being allies with most any clan, so long as they are not a threat.

    allies - hawkclan, the district, the rift, the blackheart rogues, the thunderlands, riverside, the shadow veil, the wind haven


    neutrals - any clan that is not listed as an ally/enemy


    enemies - sanguine ruins, the renegades, the color command


    wars, raids, and tormenting other clans is not permitted unless permission is given from the leader. you do not, however, have to get permission to take gifts, and visit other clans.


    IMPORTANT LINKS. check here for any links that point to important info/threads.

    mass adopts + hp tryouts

    chat/plot thread

    high positions and their duties

    Exchange Student + Ambassador Program

    majors and education system


    HISTORY. you can find the frontier's history here.


    The guide content is credited to Neo/Nightlights, Copper, Oncey, Mangola, Murkrow, duke, fintaco !, ::HECATE::, Hello, you are awesome, and skylar !?.

    Guide was revamped by Grey. and assisted by temorary , later to be modified by temorary . History is credited fully to the names directly above for the original guide content and IDIO SYNIMOUS.

    Guide was most recently revamped by spacexual with the help of Star

    MAJORS

    SCIENCE. the stereotypical nerds! actually, the field of science is a very broad and exciting one to learn. there are so many different kinds of sciences that it's easy to find one that you're interested in. actually, one of the clan's most encouraged majors - astronomy - is within this field! be warned, though, all of these classes can be incredibly challenging and often require lots of memorization. the main science majors include (but are not limited to) astronomy, biology, chemistry, physics (less physical, more science-y), and psychology. both biology and chemistry cover the teachings of herbs, and being well-versed with healing is a required trait when becoming a teacher in these majors.

    MAGIC. one of the more curious teachings in the clan - magic. often accused of being fake, real magicians know how the whimsical, dazzling shows work. dabbling in anything from powers to spells, magic majors are certainly a more controversial teaching. despite this, students are encouraged to learn some of it - even if it's just a little light show. the main magic majors (ha, alliteration) include (but are not limited to) potions, power training, and spells (charms and curses). potion class is likely to dabble in some chemistry, although it's much less based off of reactions, and more of enchantment.

    ENTERTAINMENT. entertainers could be anywhere between social butterflies to social outcasts. even if some would rather be the center of attention while others wouldn't, they all strive for the same thing - to entertain! whether it be visually, vocally, or both. these guys are more artsy and just creative types in general. it is a very large field of study and has a large variety of majors to choose from. the main entertainment majors include (but are not limited to) acting, drawing, music, sculpting, writing, and speech. speech generally includes some aspects from psychology, although it is definitely not the main subject.

    PHYSICS. while some science may go into this, physics is much more based off of the body and health. students taking physics majors generally have much more activity-based education than lectures. students in these classes will generally appear much more physically healthy, as they are literally learning and practicing physical routines. the main physics majors include (but are not limited to) defense training, health & fitness, offense training, physiology, and strategic training. health & fitness may include some physics and basic herb knowledge, though it is not the main focus.


    TEACHERS & STUDENTS

    your character can teach or learn more than one major/subject! officers can still be students if they wish to be. children and scholars cannot be teachers, but they can host clan-wide classes if they wish (this also applies to exchange students around this age).

    SCIENCE.

    Elijah - teacher - open to individual students

    Orion - teacher - open to individual students

    Astralpaw - student

    Crashedpaw - student

    Blazestar - student

    MAGIC.

    Sweetsymphony - teacher - open to individual students

    Astralpaw - student

    Crashedpaw - student

    Orion - student

    ENTERTAINMENT.

    Blazestar - teacher - open to individual students

    Sweetsymphony - teacher - open to individual students

    Astralpaw - student

    PHYSICS.

    Elijah - teacher - open to individual students

    Astralpaw - student

    SIGN UP TO BE A TEACHER / STUDENT:

    Code
    1. [b]I want to be a teacher![/b]
    2. [b]Character's name:[/b]
    3. [b]Major(s) taught:[/b]
    4. [b]Open to individual students?[/b] (Yes/No)
    Code
    1. [b]I want to be a student![/b]
    2. [b]Character's name:[/b]
    3. [b]Major(s) studying:[/b]
    4. [b]Teacher(s) requested:[/b] (Here you ask for any specific teacher(s) that are open to individual students (like a mentor/apprentice thing)

    RECENT CLAN-WIDE CLASSES:

    N/A


    if you have any questions, feel free to ask in this thread! <3

    Credit (c) Spacexual for the guide!